I am a professional 3D Artist with more than five years of experience in the Film and Game Industry, skilled in modeling, texturing, lighting, Matte Painting, and environments in software like Maya,3dsMax, Houdini, Blender, ZBrush, Unreal5, Photoshop, Substance Painter and Designer, etc. I have a background in architecture and graduated from Vancouver Film School with an Animation and Visual Effect Degree.